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Summary

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Purpose of change

With the new firearm counting methods we can make our guns resemble the guns in MA more accurately. This however requires removing guns.

Describe the solution

Removes the M37, CZ600 Trail, 10mm Kriss Vector, Savage 111F, S&W 610, CP33, P50, M6 survival shotgun, Winchester 1887, 870 breacher, Bren 2

Describe alternatives you've considered

Testing

Before/Afters
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@github-actions github-actions bot added [JSON] Changes (can be) made in JSON Items: Magazines Ammo holding items and objects. Items: Gunmod / Toolmod Weapon and tool attachments, and add-ons Missions Quests and missions Map / Mapgen Overmap, Mapgen, Map extras, Map display Spawn Creatures, items, vehicles, locations appearing on map Monsters Monsters both friendly and unfriendly. Items: Ammo / Guns Ammunition for all kinds of weapons and these weapons themselves Items: Armor / Clothing Armor and clothing astyled astyled PR, label is assigned by github actions labels Nov 15, 2025
@github-actions github-actions bot added the json-styled JSON lint passed, label assigned by github actions label Nov 15, 2025
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Auto-requesting reviews from non-collaborators: @bombasticSlacks

@github-actions github-actions bot added Code: Tests Measurement, self-control, statistics, balancing. [C++] Changes (can be) made in C++. Previously named `Code` Mods: Bombastic Perks labels Nov 15, 2025
@github-actions github-actions bot added the Mods: Generic Guns Anything to do with Generic Guns label Nov 16, 2025
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What is our threshold for gun removal again? The P50 (a gun I like personally) has over 700 hits on gunbroker.
The 870 MCS breaching shotgun is another one that should probably stay, right? It's out of production and rarely sold on gunbroker, but it was never really marketed to civilians, rather SWAT teams and etc, so using a civilian sales source might not give an accurate estimation of its availability. It's also the only breaching shotgun in the game and there should be something to represent that category even if it's currently the "wrong" gun.

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Holli-Git commented Nov 16, 2025

What is our threshold for gun removal again? The P50 (a gun I like personally) has over 700 hits on gunbroker. The 870 MCS breaching shotgun is another one that should probably stay, right? It's out of production and rarely sold on gunbroker, but it was never really marketed to civilians, rather SWAT teams and etc, so using a civilian sales source might not give an accurate estimation of its availability. It's also the only breaching shotgun in the game and there should be something to represent that category even if it's currently the "wrong" gun.

The new list has all guns sold in MA within the last 2 decades, and the P50 doesn't show up once. Also the P50 is legally considered an assault weapon in MA. Also the main gimmick about the P50, the ability to take 50 round P90 mags, isn't that useful when you're capped to 10 rounds. The reason there is so many hits on gunbroker is because KelTec sells on their, so it has a huge advantage compared to other guns.

For the 870 MCS I couldn't find any evidence of the MCS specifically being favored, most seemed to use some modified 870, M1014, or Mossberg 500. And it's not the only breaching shotgun in the game, I added the shockwave specifically to migrate the MCS to it.

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@github-actions github-actions bot requested a review from I-am-Erk November 16, 2025 17:16
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astyled astyled PR, label is assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Code: Tests Measurement, self-control, statistics, balancing. Items: Ammo / Guns Ammunition for all kinds of weapons and these weapons themselves Items: Armor / Clothing Armor and clothing Items: Gunmod / Toolmod Weapon and tool attachments, and add-ons Items: Magazines Ammo holding items and objects. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display Missions Quests and missions Mods: Bombastic Perks Mods: Dark Days of the Dead Anything related to the DDotD mod (classic style zombies) Mods: Defense Mode Anything to do with the Defense Mode mod Mods: Generic Guns Anything to do with Generic Guns Mods: Sky Island Anything about the Sky Island mod Mods: Xedra Evolved Anything to do with Xedra Evolved Monsters Monsters both friendly and unfriendly. Spawn Creatures, items, vehicles, locations appearing on map

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